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24. Re: Morning Consolidation Feb 26, 2013, 15:10 jdreyer
 
deqer wrote on Feb 26, 2013, 14:37:
Remember all that fluff Blizzard was feeding you about "the game was built ground up that way, so, it's too difficult to change that."

It was all bullshit, and here's the proof. They basically switch it ON or OFF, because that's how smart programmers program stuff, and therefore you have a copy of the engine with Always On = OFF, for PlayStation.

Lol. what does that tell you? All these lies, and deceit. What does that tell you? ...

As I understand it, none of the AI or loot algorithms are in the PC version. People trying to hack D3 have monsters just standing around doing nothing. So, they actually designed it to feed the code to the player from the central server regarding these things. So, that would explain why it took them an entire year to integrate that code into the client version for console.

Whereas hackers would have an easy time exploiting the code on a PC to produce gold and items, ruining the RMAH, I imagine they're more comfortable with the code residing on a console where it's much less accessible. Not defending their actions here, I'm as pissed as anyone that D3 is always online, but trying to guess at their rationale.
 
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"Microsoft is the absent minded parent of PC gaming" - Verno
 
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