Verno wrote on Feb 26, 2013, 11:24: It really depends on the game obviously. To use one of your examples though, I guess you don't remember the release user interface in The Witcher 2 which was very poorly designed to accommodate gamepads (console or otherwise).
I played it from release and never considered it to be dumbed down by consoles. Considerations were made for controller but controllers are an important part of modern PC game design, much in the same way that joysticks used to be. The reality is that most interfaces are poor, regardless of whether a game is released on console or not - TW2 interface was a HUGE improvement over the PC-only original game; the STALKER interface was terrible, etc. I dislike consoles because I think they offer a poor experience and terrible visual quality in comparison to PC but I don't blame them for everything wrong with PC gaming like some people around here do.