Good points Cutter. This sounds like it has potential. Finding the right balance between arcade and sim is important. Dirt 2 had the right balance: enough sim to have a learning curve and be challenging, but forgiving enough to be fun. HAWX was way too arcadey, and it sucked. Hopefully this game gets it right.
"The worst of it all is i used to ENJOY getting excited for big titles like this, but these publishers just keep ruining my love for this wonderful hobby with their endless fuckery." - Sempai