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49. Re: More Big Picture Details Feb 19, 2013, 19:20 Asmo
 
Beamer wrote on Feb 19, 2013, 11:26:
Do you know why? Because few people will use the mouse (again, it's an impossibility on a couch without either ruining your wrist or buying additional furniture), and even just 1 person on a server using a mouse against everyone else using a pad will ruin the fun for everyone.

Why would you cater to the few? It drives me nuts when people say "you're dumb for not letting me use a mouse!" No. That's like organizing a bike race and then allowing someone to bring a motorcycle. Yeah, the guy that prefers his motorcycle is happy but all the bikers are angry and won't come back the next year.

Umm, but everyone can go out and get their own motorcycle...

In games where mouse support exists, no one is forcing players to use the controller. When you have devices like the Splitfish or XIM allowing people to play the game with a mouse/mouse style device, they already have an innate advantage coupled with the autoaim function included in most of these titles.

Even more ridiculous is the single player experience. I beat Far Cry 3 on the hardest difficulty with as many "hardcore" options/mods turned on as possible (and it still wasn't that hard) on a PC. I could barely play through Uncharted 2 on the default difficulty with a controller, and never finished Killzone 2 due to sheer frustration at the shitty controls. I don't give a crap about MP on the console, if I want to play Nuketown over and over, I can do that on the PC. But some games, touted as great, are only available on the consoles (eg. The Last of Us is another title I'm really looking forward to, but it's PS3 only.. joy), it would be nice if we could play them without feeling handicapped.

And the only extra 'furniture' you need for using a mouse and keyboard from the couch is a flat book (D&D source manuals work well). Used to do that a lot back in the day of packed house LAN's, it's not nearly the melodrama you make it out to be.. = P
 
 
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