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50. Re: Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB Feb 19, 2013, 05:18 Dev
Got around to reading the RPS article someone linked earlier. It says a lot of the same things I just did, only better. I like these bits:

Consoles are way more popular than PCs for gamers these days, the PS3 and 360 having created a market that we’ve never seen before. The PC hasn’t gotten smaller – it’s just the rest of the gaming industry has gotten bigger around it. PC has never stopped being a significant factor, but consoles have become a more significant one.
Battlefield 3. 8 million on the consoles, “just” 3.1m on the PC. So, once again, barely any difference between the PC and either console, and again, a massive portion of sales going to the keyboard brigade. But it seems we’re being told that the only sensible message for EA to take from this is that should just write off 28% of their overall sales of the game, and abandon this lost cause. Next is BioShock. A million on PC. 2.2m on consoles. Yup, same again then. And apparently both Left 4 Deads selling 5 million on PC, and 6 million on both consoles, means “the PC version lost out yet again.”
only 70,000 were playing TF2 yesterday, but Halo 4 had 75,000. Um, Team Fortress 2 (as well as being a cross-platform game, but never mind) came out on PC five and a half years ago. Halo 4 came out three months ago. And the PC’s TF2 is still basically matching it for concurrent players?!

rockpapershotgun link
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