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4. Still same issue as any other engine Feb 16, 2013, 06:08 eRe4s3r
 
Find shadow that casts over your "camera" (on the ground) turn around = shadow disappears, because mountain that causes it is no longer rendered. In fact, nothing behind you beyond a certain very restricted distance is rendered. And this causes huge shadow glitches when the shadows are very long. I assume this is why we can only move the time slider in this hard-steps. not in a smooth progression. Because there is a certain time where shadows are very long and this issue would be glaringly obvious.

This is a pretty serious engine issue, and why this is not a really "awesome" or "state-of-the-art" engine... there is a reason they don't show interiors.. and this is it. That said, at least when it's moon lit or twilight hours the view of the valley is breathtaking. However, during broad day, the shadow issue is drastic. Hopefully they fix that sooner or later...

And texture resolution isn't really all that good either.

This comment was edited on Feb 16, 2013, 06:14.
 
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