Ozmodan wrote on Feb 15, 2013, 21:46: Streaming old games from the cloud won't solve compatibility problems unless these old games have been redone to run on x86 cpus. They will probably include the old cpu in ps4 for a while just like they did with the ps3.
...what? In this scenario, the game is actually running on some virtualized PS/PS2/whatever in a datacenter, and you are being streamed the video.
Every time you preorder a game, you become part of the problem. Don't be part of the problem.