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104. Re: Aliens: Colonial Marines Patched Feb 15, 2013, 10:02 Beamer
theyarecomingforyou wrote on Feb 14, 2013, 18:21:
I've been following the game casually over the years and never saw any mention of DX11. In fact I was under the distinct impression all along that it WOULDN'T have DX11 features, which is why I considered it a backwards step from AVP 2010.

No, They touted DX11 for a while
I thought they stopped in 2011. Here they are in 2012 saying that no DX11 effects were implemented but were planned.

Music for the discerning:
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