RollinThundr wrote on Feb 14, 2013, 13:41: Again how are they getting all this revenue to buy up devs? Aside from World of Tanks and World of Warplanes I have never heard of any of the titles they've published.
You're making the assumption that GPG is actually worth something. Remember, this is a company that was desperate for some kind of cash infusion as recently as last week. As it stands, the only value GPG has is its IP which is offset by its payroll liabilities.
Meanwhile, Wargaming is probably fairly cash rich on an ongoing basis and running at a fairly high margin considering their revenue comes from a F2P title. Ongoing high margin revenue means the ability to easily add staff.
Wargaming probably bought GPG for a pittance and simply agreed to employ them (or at least some of them) and support some sort of future project. We're not talking a multi-million-dollar buyout here.