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58. Re: Obsidian on Fallout: New Vegas 2 Prospects Feb 14, 2013, 09:03 Verno
descender wrote on Feb 13, 2013, 13:53:
Sure, it's not easy... I guess I was using HYPERBOLE on the internet... I know... weird.

... but it shouldn't even be possible! Once you cross that line of "well, i've killed the hardest thing there is" these games fall apart quickly.

Let's keep in mind we are talking about 1 single mob type in a relatively small area in a game with a few hundred square miles of explorable world.

People mentioned other areas and mobs. Your initial claim might have been hyperbole and that's fine but you've since tried to defend it as if it wasn't. At higher levels I agree, there isn't much danger and the game becomes more exploration and quest driven. There aren't enough random encounters or things happening outside of quest/NPC areas.

At low levels though you don't simply go wherever you want, you'll quickly be dead on the higher difficulties. People one shotting mobs using a specific weapon and perk are doing replays with the benefit of experience, it's not really the same thing. Lanius being nerfed is again, a whole different thing.

Anyways I wish NV was more like FO3 in finding random/dangerous things in the wasteland, FO3 was great in that respect, NV is more task oriented.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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