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19. Re: Star Wars: The Old Republic Update Today Feb 13, 2013, 11:48 Bhruic
 
Nacelle wrote on Feb 13, 2013, 07:25:
What do you mean then? You take a speeder to the nearest explored zone, collect your quests, run out and explore, do quests, find another speeder hub. How's this any different than any other MMO? You can quicktravel to any previously explored hub and you can pay to have that cooldown shortened. So what's the problem?

Again, because of the amount of times they send you back to the same out-of-the-way area for a single quest. The travel system itself isn't a problem, it's the way they force its use constantly as a time sink.

Canard or not, it's what it sounds like to me. Especially since you're still harping on launch problems and not how game is now.

Of course that's how we sound to you, you're being a fanboy. Any criticism of a game sounds like whining to a fanboy.

And the problems that have been described are still present in the game. You've even admitted yourself that you can't run/use a speeder in the game without paying for it. Having to pay for something that fundamental in a game is a great indicator of poor f2p design.
 
 
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