Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

5. Re: Op Ed Feb 13, 2013, 01:05 NewMaxx
Creston wrote on Feb 13, 2013, 00:08:
Gameplay trumps everything else.

This poses a unique conundrum for someone who wants to place video games under the umbrella of art. On the one hand, it's obvious that the definition of art has grown far away from form, realism, etc., as it was for most of human history. Video games fit this mold as they belong within the fold of modern art forms, but having gameplay trump everything else is similar to saying form should trump everything in general art, which would be false by today's standards (it'd be closer to Apple's mantra).

On the other hand, you could argue that games are a novel type of "ars gratia artis," where games are made for the sake of making games (entertainment). This presents a unique middle-ground between formed product (Call of Duty) and pure gaming art (Okami) where the game is defined by its emphasis rather than any unipolar determination. I agree that in both cases, gameplay trumps everything, but the problem is that gameplay differs depending on the genre, the objectives of the game design, etc., which means it must be considered separate of the artistic merit by your definition - the alternative is for the only artistic merit to be gameplay.

Ergo, if gameplay is everything, then either games are not art, or their entire artistic value is in their gameplay (or at least the greater part), and I think it's clear that neither option is fully valid.
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo