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15. Re: Rise of the Triad Podcast & Diary Feb 12, 2013, 14:42 descender
The semi-realistic weapons in the game were actually a result of ROTT originally being a Wold3D sequel.

Those other things you list seem a lot more like technical limitations than actual game design... and ROTT actually had destructible environments.

So does it no longer classify as an "old school shooter"?

I think the problem here stems from trying to wedge the new games into subgenre's and pretending like they are not also very generic FPS games.
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