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67. Re: Ships Ahoy - Aliens: Colonial Marines Feb 12, 2013, 13:46 Beamer
Despoiler wrote on Feb 12, 2013, 13:16:
Facehuggers now with vocal chords. Seriously, they make sounds like they have a mouth.

Well, yeah. They have in every Aliens game. Silent guys you can't see and can kill you in 1 hit make for terrible experiences.

Watching that original AvP video (which has facehuggers that scream) is interesting. I played the crap out of it, but I'm not sure it would hold up. But the atmosphere sure does (it looks so desolate, something born less from design and more from necessity, but something few companies do anymore), and man, around 2:28 the flare is dying while an alien is still out there...
That video makes it seem like flares are too plentiful, though, or maybe too easy to throw out. I guess it sounds like a Doom duct-taped flashlight thing, but I would have found it worse if you had to pause from shooting, even just for a full second beat, to throw a flare.

The guy moves way too fast, and aliens seem to just drop from nowhere, look around, then go for you, but that's all from the date. A true, updated one could have made better ceiling-lunging aliens, kept the lighting system that added the terror, kept the motion sensor constantly keeping you nervous, etc.

Also: the Predator sucked in that game. Sucked to fight, sucked to play.
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