“It’s a big, ambitious game,” Pitchford explained. “Some of the other studios involved, we decided that these guys are awesome. They did a lot of really valuable work. We’re not contractually obligated to put anybody’s credits there, but we value talent and respect talent. We wanted to make sure that those logos were there and that work was represented. In big efforts, that’s not an uncommon thing. You don’t usually see it up front.”
We want you to blame someone other than us for what this game has become.