Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

59. Re: RAGE Tool Kit Feb 9, 2013, 19:18 Dev
kyleb wrote on Feb 9, 2013, 15:54:
That said, with the toolkit released I'm sure some people will make maps with amazing up close texture detail, but even on a small map such texturing will require multiple gigs of data.
I'd be surprised if anyone bothered. This is way late in the game, most people have moved on to other games/projects. The number of modders and mods is directly related to how popular the game is. Rage isn't nearly as popular as something like skyrim or oblivion.

Plus, they'd have to re-texture probably from scratch, using tools that are not only hard to use, they take up large amounts of disk space and enormous amounts of time to actually use them?

Where could you even host a high res texture pack for the game if it was 20 or 30 gb? And how many people would actually still be interested in getting at this late date? Especially downloading such a huge pack?

If they are looking to make a name for themselves, they'd be much better off making some assets for wasteland 2. There, they'd not only get paid, but get their names in the credits for the final game. And it wouldn't be a horrible pain to work with.
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo