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59. Re: RAGE Tool Kit Feb 9, 2013, 19:18 Dev
 
kyleb wrote on Feb 9, 2013, 15:54:
That said, with the toolkit released I'm sure some people will make maps with amazing up close texture detail, but even on a small map such texturing will require multiple gigs of data.
I'd be surprised if anyone bothered. This is way late in the game, most people have moved on to other games/projects. The number of modders and mods is directly related to how popular the game is. Rage isn't nearly as popular as something like skyrim or oblivion.

Plus, they'd have to re-texture probably from scratch, using tools that are not only hard to use, they take up large amounts of disk space and enormous amounts of time to actually use them?

Where could you even host a high res texture pack for the game if it was 20 or 30 gb? And how many people would actually still be interested in getting at this late date? Especially downloading such a huge pack?

If they are looking to make a name for themselves, they'd be much better off making some assets for wasteland 2. There, they'd not only get paid, but get their names in the credits for the final game. And it wouldn't be a horrible pain to work with.
 
 
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