Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

57. Re: RAGE Tool Kit Feb 9, 2013, 15:54 kyleb
 
Redmask wrote on Feb 9, 2013, 15:12:
We know, you're playing catch up with the thread here
No, that's not the issue, I've been reading the thread as it's been going.

Fion wrote on Feb 9, 2013, 15:13:
The texturing technique relies even more heavily on available memory than traditional texturing, and with consoles that resource is thin at best.
Nah, actually with virtual texturing avalable memory only limits how well the can textures look in the distance, as can be seen in the screenshots here. Making the textures looks notably better up close simply requires more significantly more disk space, and the game is already pushing reasonable limits on that as is. That said, with the toolkit released I'm sure some people will make maps with amazing up close texture detail, but even on a small map such texturing will require multiple gigs of data.
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo