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48. Re: RAGE Tool Kit Feb 9, 2013, 14:53 saluk
Geez, it's been a while since I watched video of the game. It still looks amazing in the right scenery. Really, you are right. That one thing isn't a big deal. None of the mistakes made in the game are THAT big of a deal on their own. But so many issues...

If they had split the difference and used VTs for bigger areas and traditional texturing for detail work, I think people would have complained a lot less. If they had put as much effort into the second half of the game as they did in the first, most people who played it through to the end would at least have better memories of the experience. The the environments had actually FELT as open as they LOOK.

If, if, if, if, if. What a hot mess.
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