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24. Re: Origin for OS X Feb 8, 2013, 20:43 yuastnav
Sho wrote on Feb 8, 2013, 18:34:
yuastnav wrote on Feb 8, 2013, 18:24:
Um, no. Something like that should not even be worth mentioning since any decent publisher/developer will do that anyway, without saying.
I don't want to sound like an entitled bastard but this is usually, or at least should be, standard practice with software and EA should not be praised for doing something exceptional. It should be merely acknowledged that they didn't feth it up this time.

No, that's bullshit. I agree that pay-once-play-anywhere is a good thing for customers, but it's wrong to claim that this has been historically the norm in the video game space. I've always had IBM-compatibles under the desk but was using a Mac laptop in the last decade, and I had to buy a bunch of games twice as distinct Windows and Mac versions, often from separate publishers even. And even in the digital distribution age I've sometimes had to license for different platforms separately. Heck, we're having this problem with iOS vs. Android now, too.

That doesn't mean we need to be grateful to EA for doing the right thing, of course - I don't think customers would let them get away with anything else, considering Steam and GOG do it this way.

There are several meanings to what I said.
It either means that this has been historically the norm, which I actually did not had in mind when I wrote that, or it means that there are not a lot of decent developers/publishers.
I can name a few developers (and their software), whom I respect but who did not follow that practice. On the other hand there are also some who do it for free.

It's just what I expect from software developers and when that doesn't happen it sucks. Nothing that can be done about that.
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