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18. Re: Jon Shafer's New Studio Announces At the Gates Feb 8, 2013, 19:12  Jon Shafer 
 
Hey guys, Jon here.

You're right that 40k isn't much for a project like this. However, I'll actually be the only full-time developer on board, and many of the misc business expenses are already out of the way. We don't have an office or really any overhead costs, so that gives us a large degree of flexibility.

The other two core members of the team both still have full-time jobs and will be working on ATG in the evenings and on weekends (unless we blow way past our goal, and then we'd have other options). None of us are being "paid" to make ATG, and we all live together so rent is not an issue. I actually have another house I used to live in that I'm planning on selling in the next couple months which will also help ensure I'll be able to eat during the course of development!

So finishing the game is very much feasible on this budget - it's really just a question of level-of-comfort for the team and, in particular, myself. The campaign has gone very well so far though and it looks like we'll have more than 40k to work with, so I may be able to get away with munching on something besides ramen over the next year!

At the end of the day though, when you're an indie you have to make sacrifices. I want to have creative control and follow through on my vision. I could work for a larger company with a lot of money, but there are always strings attached. I'd rather sell all of my stuff so that I can make exactly what I want.

Thanks for your support everyone! All the best,

- Jon
 
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