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23. Re: Why Borderlands 2 Level Cap is Still 50 Feb 8, 2013, 16:05 Bhruic
Beamer wrote on Feb 8, 2013, 11:26:
tl;dr, not having a level cap is stupid.
So Axton should be able to throw two turrets that fire two sets of rockets and two guns each, each creating a nuke and each having a barrier?

That's stupid. RPGs aren't about making you a god (well, some are), they're about making you make choices and specialize.

Not planning properly to allow for level cap increases is more stupid. It's not like they didn't know they did that, and what went wrong in the first game. Constantly putting out DLC that adds content (and therefore XP) but not increasing the level cap just means you spend even more time at the cap with nothing new to look forward to as you play. And that's just bad game design.

There's actually a middle ground between "no level cap" and "unchanging level cap".
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