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14. Re: Activision/Blizzard Reveals Profits, Unannounced MMOG Feb 8, 2013, 10:11 Ceribaen
 
wtf_man wrote on Feb 8, 2013, 09:26:
I still don't get the WoW addiction. I've played many MMOs that I thought were better (and held my attention for a year or two), and after getting to the mid levels in WoW within a couple of months... looking for the addiction that everyone else seems to find... I just couldn't stand it anymore, quit, and never looked back.

It has to be one of the dullest MMO's I've ever played, and I don't know why... because it's not that far off the typical MMO designs from games I've played that I felt were superior.

/shrug

WoW is basically the ideal 'carrot on a stick' design mmo.
They give enough mini achievements to keep you satisified while having enough major achievements just out of reach to keep you striving for them.
It's why when people finally do quit WoW... I don't think any of them (myself included) don't have some bitterness towards the game and how much time it sucked away from you.

Meanwhile DAoC, or even EQ to an extent get remembered fondly. They didn't make it seem like they were something that they weren't.

Newer MMOs emulate more the WoW design - but people are aware of what it's doing now, so easier to get in and out of the cycle without being fully sucked in.
 
 
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