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48. Re: Notch Backtracks on Psychonauts 2 Support Feb 5, 2013, 19:33 jdreyer
Chris Taylor said that Supcom 1 and 2 were something like $10m and $11m respectively. Big games cost money.

As for talent, devs are high skill, high education, intelligent employees. Most want the stimulation that an urban environment provides. Know some devs who used to live in Hawaii, but moved to SoCal after a couple of years for that reason. If you can't keep people in Hawaii, good luck keeping them in Wichita.

And good talent will live where they can find another job easily, if they want or need to. That means SoCal, SF, Seattle, maybe Austin.
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