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44. Re: Out of the Blue Feb 5, 2013, 15:51 Rigs
There's a dev down there in Texas land...some big developer but the name escapes me at the moment...hmmm, made some marginally effective FPS's in the 1990's called Doom and Quake. Heard of them?

I want to know why there's such a dearth of good art talent for games these days? All these 16-bit (or, god forbid, 8-bit like 'Hotline Miami' and 'I seek the troof') wannabes with their 'art' is making me cross-eyed. C'mon, fellas, it was fun at first, but now you're just trying too hard to look like you're not trying...


This comment was edited on Feb 6, 2013, 02:36.
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'I know what you think you are, what you want us to believe! But I don't buy it! For three years now you've been pulling everyone's strings, getting us to do all the work, and you haven't done a damn thing except stand there and look cryptic.'
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