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37. Re: Notch Backtracks on Psychonauts 2 Support Feb 5, 2013, 14:53 Beamer
 
Orphic Resonance wrote on Feb 5, 2013, 14:37:
Beamer wrote on Feb 5, 2013, 14:26:
I agree that this is what Notch was thinking, but it's naive. The simple fact that it's a 3D with fairly open levels (not open world, but open levels) adds to the cost immensely.

And I don't think DoubleFine is set up to do this kind of work. So they'd have to hire people. A lot of people. And there are costs associated with that.

To do it cheaper much of the style would have to be altered, and the gameplay along with it. Which isn't to say it's impossible, but it would be a very different game.


but thats purely rampant overblown speculation on your part, much like that "budget" you dreamed up

you seem to put a great deal of faith in your speculations, but i dont share that faith with you at all

so i would consider all of this windbaggery fairly pointless.. maybe you get more traction with the other kids around here tho

We're spitballing. Jesus, dude, of COURSE it's speculation. That's what we're doing, right, speculating?

But fine, we can settle this easily - Mobygames probably has the credits for Psychonauts. You go and tell me which of these roles we can cut.

What's that? You're too lazy and lack any kind of knowledge to even speculate on costs?
Of course you are!
 
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