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37. Re: CD Projekt RED's REDengine3 Details - The Witcher 3 Image? Feb 2, 2013, 23:31 siapnar
saluk wrote on Feb 2, 2013, 16:59:
but the environment in that witcher shot still looks more patterny and gamey than most of the RAGE environments if you aren't looking at any objects up close.

Yep, hardly seeing any repeating textures in RAGE was a breath of fresh air.
I remember looking down from really elevated positions and being able to see a square kilometer of game world without spotting one repeating texture.
Quite a feat by Carmack if you ask me.
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