Yakubs wrote on Jan 30, 2013, 15:19: I don't really know of an MMO that has an innovative quest system since WoW.
There is nothing innovative about WOW's questing. Other MMOs did it before... the difference is WoW gave your retarded exclamation points over quest-giver's heads, and made questing worth way more progression "experience" than just killing random mobs (hence grinding quests instead of grinding mobs).
I like the "automatically cooperating" feature of GW2, rather than the typical "compete for mobs/resources in an area" model. That was a hellofalot more innovative than anything WoW ever did... and should have been done long ago.
As for Tera... I don't mind the bikini armor and high heels... but the oversized weapons, anime/jrpg hairstyles, and some of the pokemon cutsie races / creatures... are a major turn off to me.