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29. Re: BioShock Infinite PC Q&A Jan 28, 2013, 18:01 Quinn
 
StingingVelvet wrote on Jan 28, 2013, 13:13:
Eldaron Imotholin wrote on Jan 28, 2013, 04:08:
I remember playing Skyrim for the first time and not being able to put my finger on the reason why I had trouble focussing when looking around. It made me crazy. I wanted to knock out my brain with a sledgehammer at some point. Luckily, just in time, I realized increasing the FOV took care of that problem.

Raising Skyrim's FOV at all brings on fisheye really fast, due to the way they built the game. Most games get the fisheye effect when raised above the designed FOV but Skyrim REALLY had a problem with it. I'm not as tech guy and don't remember the exact reason, but I read about it somewhere.

In any event if that doesn't bother you then hooray, enjoy, but not everyone agrees with you.

Where in most games FOV lovers would want it around 90, they probably want it around 80 in Skyrim. Going 90 gives you that crazy effect you see in The Fellowship of The Ring when Frodo looks down a forest path and senses a Black Rider approaching.

The distorted feel with FOV is that the visuals stretch out at the edges of the screen. I agree with you in a sense. It's a lesser evil to me. Paying attention to the stretched out edges, especially noticeable when standing right next to a wall, makes it questionable if increasing the FOV is such a great thing after all. But then.. we'd all prefer stretched out edges above a dizzy headache.
 
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"Moo," she said.
And I trembled.
 
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