I'm not sure how a small indie Developer that had 3 games that averaged 53k of revenue... and only *one* of those games were released for the console... is relevant data. And XBLIG may not be the distribution answer needed for indies.
I mean, even in the casual / indie sector, that's kind of slanted against consoles. (Not that I'm complaining... just doesn't seem all that truthful)
As for the PC being dead... we've all heard that before... so I'm not all that worried.