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36. Re: THQ Breakup Details Confirmed Jan 25, 2013, 09:02 Verno
 
StingingVelvet wrote on Jan 24, 2013, 15:41:
Creston wrote on Jan 24, 2013, 13:03:
That's a fair point. I should amend my statement to "the dumbest fucking decision Volition OR THQ ever made." :)

I think linear can have value over non-linear. I'm not sure which of those games is better because they're so different, but Armageddon focusing on linear shooting with that cool tech was a very enjoyable experience for me. Some people dislike open games, so perhaps they liked it much better.

In any event it did seem to be a financially poor decision because everyone ripped them apart for the change.

The game being really average didn't exactly help either to be fair.
 
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