Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

36. Re: Path of Exile Open Beta Jan 25, 2013, 08:40 Verno
Redmask wrote on Jan 25, 2013, 07:04:
Ant wrote on Jan 24, 2013, 23:22:
Hi Var(iable?).

Variable, this is Knife over!

I'm a sucker for schlocky Tom Clancy books

The movie version of that was on TV last week actually, Harrison Ford looked so young.

What up with the armor? Not sure when to use straight armor/evasion/energy shield... I suppose it depends on what char type you will play? Armor for Tanks? Evasion for Rogues? Energy for Spell Casters?

The game is a lot more limited than I'd hoped with regards to that sort of thing. Evasion tanking isn't really feasible in the long run, the spike damage in the game gets too nutty. I found energy shield useful for most builds, it has few downsides and you get it on items as well.

For people complaining about the passive tree, I agree it needs a redo in many respects, having 10 separate nodes of things like Fire Resist just seems clunky. That said its not anywhere near as complex as it appears, most classes start off in an area appropriate for building outward and as long as people pick up a fair amount of survivability stuff then they should be fine.

For the combat stuff they are just an indie studio who probably don't have a budget for crazy feedback physics and whatnot unfortunately, I don't see that changing.

This comment was edited on Jan 25, 2013, 08:59.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo