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14. Re: Diablo III PTR Updated Jan 23, 2013, 11:54 Verno
ItBurn wrote on Jan 23, 2013, 11:42:

Yeah, I want to invest in skills. This is a major issue for me. Everyone has the same exact character, except with different loot... No replayability per class. Also, you're forced to use specific skills. I want to use the skills that I like and make them stronger so that they become viable, with points or whatever... You know, customization and character progression...

Yeah you nailed it. This is why I'm a bit optimistic that things will improve now that Jay is gone. Look at the classes he contributed heavily to, Wizard and Monk. Two of the most balanced but ultimately boring classes where players don't get any sense of identity. In general that was a real problem with the game, no one had any sense of identity or individual representation of their character. Everyone was the same getting the same loot with the same stats and etc. Sure the balance was better than Diablo 2 but more importantly it was less fun.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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