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5. Re: Chris Taylor on GPG, Wildman, and Publishers Jan 23, 2013, 04:43 Kajetan
 
MoreLuckThanSkill wrote on Jan 23, 2013, 01:20:
The games industry sounds more and more like a HORRIBLE place to work, unless you are somehow independently wealthy and can make any project you want without fear.
It always was. In fact, it was way more terrible in the Good Ole Days.

I know someone, who was hired with some other guys to program a game for Atari ST and Commodore 64 at the height of the homecomputer boom. They met at an adress in the country side which turned out to be an old farm. In the living room were three computers, a printer, three sleeping bags and enough food for a week. The client LOCKED the door behind them and left. Well, they themselves left soon after through a smashed window.

There is a reason why EA was so popular amongst developers for a long time. EA was one of the first companies to treat their contractors and studios professionally and fair. They paid good money and they paid on time AND not missing a single dime.
 
 
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