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2. Re: Wildman Footage Jan 18, 2013, 17:03 Darks
 
jdreyer wrote on Jan 18, 2013, 16:18:
Single player emphasis, then coop, no DRM. Unknown if it will be on Steam, but CT said he'd put the game whereever people wanted it.

He's doing all the right things, but
1) the artstyle is very TL2 and
2) The gameplay also looks like TL2 with some RTS elements
3) I just don't know if I'm all that enamored with the whole prehistoric setting.

Sup Com 3, please? With customizable units and weapons? DON'T MAKE ME BEG!!!

Unfortunately, you may have to beg for SC3, I think the only way this will happen is if Square Enix has them develop it since he sold off the IP. SupCom 2 isnít bad, it has good and bad, but I love the large maps and the really large scale battles this game gives you. Unfortunately SupCom 1 has a bad pathing engine that makes that game un-playable after about two hours in.

Iím hoping he gets to do Sup Com again, if this game doesnít generate some cash flow for them. It could be the end of GPG. And that would be bad. Heís one of the few dedicated game developers that wants to make really good pc games but money is always an issue.

Yes, he has had some bad press on a few of his games, but believe me that is not all his doing. I know some people are bagging on them about Age of Empires Online. But he did not develop this game. They took it over and finished it.

DemiGod that was a good game for the type of game it was. More like a trimmed down version of LOL.
Space siege, blame Sega for that one, they said hereís some money; you got one year to complete it. Disgusting what Publishers do to Devs and how they get treated.

Iím going to support them, I donated to their cause. I donít want to see them go under. He does want to finish Kings and Castles, but it would cost around 5 Mill to complete that project. Money GPG does not have.

Why do I know so much, itís because Chris is a good friend of mine. so yes I will support them as much as possible.
 
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Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

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