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3. Re: Vendetta Online Kickstarter Jan 18, 2013, 15:03  1ncarnate 
We already have an existing product, and we are risking ourselves. We've already invested quite a bit in the iPad version, and we are continuing to, a big part of the point of the Kickstarter is to fund additional polish and improvement prior to release (which I state in the video and on the KS page).

We do have a supportive player base, but some development goals benefit from raising a block of cash earlier in the process, rather than spreading it throughout, the way funds come into a launched product. The biggest value is that it lets us focus purely on development for a longer period of time, instead of dividing a lot of time towards marketing/bizdev. This has the affect of substantially accelerating development, by freeing resources to just focus on a forward goal.

I don't see this as a moral hazard. We're a developer, offering to make something better and on a much faster timeline if we obtain additional support from people who like what we're making. And we're providing great value to anyone who does support us, through massive discounts on game access. The fact that we're a real thing, with far lower risk, should make us less of a moral hazard.
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