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12. Re: Halo 2 PC Server Shutdown Next Month Jan 17, 2013, 12:51 Dev
 
a) I'm glad to see actual numbers behind a shutdown notice. 20 players peak seems a reasonable number to shut down at for a AAA title.

b) Note that since this game has LAN, ppl can STILL play it multiplayer (and can probably use things like hamachi or whatever to play it online multiplayer).

c) As for cost, it could well be that it would cost them a chunk. For instance, many older servers are not virtualized, but on separate hardware. They could have been extending the warranty all this time to keep the server hardware replaceable, but now perhaps its EOL and doing a replacement server would be expensive. And if they wanted to pay someone to migrate it into a virtual server, thats not free either.
It may not be huge amount to a large company, but I could see it being enough to have them make the call that 20 ppl peak is too little to bother with.
 
 
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