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64. Re: Edge: Valve, Mojang Jan 17, 2013, 09:34 Verno
Sepharo wrote on Jan 16, 2013, 20:20:
It sounds to me like you want Minecraft to be more "gamey" than it is. The things you talk about being rough like combat, experience, adventure (nether quest), and NPCs are not core in my opinion. I feel like Notch added that stuff because of complaints that there was "nothing to do" and I've really not explored them in a significant way.

They're part of the game just like any other sandbox feature. In fact many of the features I want expanded are core sandbox features. It's not just me personally either, many of the games fans either want these things or the dev team themselves have talked about it. I'm not really going to bring Notch into it because he's not much of a factor anymore, he's moved onto other projects.

Minecraft lacks a lot boilerplate gaminess but makes up for it with a variety of game world mechanics not previously seen in all one sandbox title. That's why I've got to roll my eyes when people talk about missing features and a lack of things to do.

Fair enough but I've got to roll my eyes when people handwave away all of the games shortcomings with the sandbox excuse. It doesn't fly, even the sandbox itself has many threadbare aspects and things that need improvement. They've got a team working on the game now, there are resources to put towards this kind of stuff and it won't hurt The Sandbox in any way if you're already happy with it. As I said before I feel like the game despite all of the additions is still a loosely held collection of half finished features and ideas. It works sometimes and I can enjoy myself but other times I end up frustrated because so many of the games mechanics are begging for expansion and improvement.

Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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