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41. Re: Guild Wars 2 Sells 3 Million; Future Plans Outlined Jan 16, 2013, 12:32 Verno
 
Suppa7 wrote on Jan 16, 2013, 09:43:
Man the RPG genre has gone to the dumps since the rise of MMO's. I haven't seen any RPG's I've liked since everyone jumped on the MMO style combat systems and server based (because of DRM/online) combat.

The current generation of skill-less dweebs who think MMO's are great is fascinating.

I'd like to see a game where I can actually participate again and not be chained to some auto-combat based garbage the last 10 years of MMO's have churned out.

Err have you played this? Ironically the combat in Guild Wars 2 is all about proper usage of skills and actively dodging attacks. There is no auto-attack style combat here. You can toggle some skills to fire after cooldowns but its purely a convenience feature and isn't optimal for most combat anyway.

I agree that RPGs in general are disappointing these days but the combat in this is very twitch/skill based.
 
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Playing: Dragon Age Inquisition, Far Cry 4, This War of Mine
Watching: The Fall, The Walking Dead, Leon
 
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