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61. Re: Edge: Valve, Mojang Jan 16, 2013, 07:24 Verno
It's kind of refreshing being in a game where you don't know everything, you start out stranded in a world that appears blank or lacking things to do that then actually has a ridiculous amount of possibilities (and mechanics).

It's faux difficulty and I don't really consider going to a wiki to being part of a community. Either way, it could be a simple option to toggle on or off like many other games.

The game doesn't need to be a CRPG. It's a sandbox made by one guy in java that kept getting added to. It would be cool to see someone take the genre if that's what it is and make it Skyrim production quality and I'm we've sure seen plenty of clones but we haven't seen that yet. But that's not this game, Minecraft, which is a complete game.

Skyrim? Yeah that's what I said. Haha, let's not get ahead of ourselves here. You might want to tell Mojang that though because they keep putting RPG elements into their sandbox game. Adding NPCs, an experience bar, weapons and armor, talking about adventure features, etc. It's pretty obvious Minecraft is not intended to be solely a sandbox game alone. Besides some of the things I (and that they have) mentioned are sandbox features which would benefit everyone.

Oh and derp.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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