|
|
 |
Report this Comment
Use this form to report the
selected comment to the moderators. Reporting should generally
be used only if the comment breaks forum rules.
 |
| 18. |
Re: Aliens: Colonial Marines Commercial |
Jan 15, 2013, 18:27 |
Flatline |
|
|
Beamer wrote on Jan 15, 2013, 17:47:
Quinn wrote on Jan 15, 2013, 17:31: Anyway, yeah. Don't buy it, man. It will suck. Like I said, I don't necessarily think otherwise. Gearbox made one of my top whatever of 2012 (Borderlands 2 really is fun), and the little bit I've watched of this has gotten me a bit excited (solely for seeing imagery I have fond memories of), but I don't know much about this game and don't really have high expectations.
I just think the TV reasoning was bad. Just about any other is fine. I get why people have a bad feeling about this. I'm ok with heavily scripted corridor shooters (what people now call "on rails," which I think is a pretty incorrect categorization), but aside from the license I don't see anything special about this one yet, and a corridor shooter with nothing special is bound to be dull. Now if they had come out and said they were using the frostbite 2 engine and the alien blood would degrade terrain real-time, my interest might have been perked. A falling apart Hadley's Hope would seem to be perfect for real-time destruction. |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.