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21. Re: Oculus Rift Impressions Jan 11, 2013, 08:18 Beamer
theyarecomingforyou wrote on Jan 11, 2013, 00:24:
jdreyer wrote on Jan 10, 2013, 18:51:
This does sound really cool, though. I'd really love to try it out. I guess for an FPS, your head set becomes your mouse? So you'd aim with your head? And instead of a keyboard, you could use a controller for shooting and movement.
That would be terrible for accuracy. For it to work properly you'd need an interface that allows you to look with the VR and aim with a mouse / gamepad, or for it to have a degree of auto-aim dependent upon where you're looking. That's fine for singleplayer games but it wouldn't work for competitive shooters. However they implement it, game support will need to be more involved than simply using it as a replacement for your mouse.

Personally I'm really quite interested in this. I'd be willing to put up with some motion sickness if the immersion was there, as I like to be ahead of the curve with new technology. I'm most interested to see how it works with Star Citizen, because that for me is the definitive title for it at the moment. And I can imagine it working really well with an atmospheric game like Dear Esther.

Oh man, so disagree that it wouldn't work for competitive shooters. It could make them so much better. Right mouse button snaps your aim to your head like iron sights.

Suddenly the level of skill necesary explodes.
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