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| 12. |
Re: Evening Consolidation |
Jan 11, 2013, 03:31 |
Rigs |
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jdreyer wrote on Jan 11, 2013, 01:47: Dude, seriously? Games are cheaper than they've ever been. Dishonored, XCom, BL 2 were all $30 within a month or two of release. 'Dude', yes, seriously. I'm not talking about two or three months after release, I'm talking AT release. Before release, when you pre-order. Even a 'Digital Deluxe' copy of any anticipated game will set you back $60 - $80, sometimes over $100! You call that cheap?! No, it's not, no matter how you want to spin it. Digital releases should be the cheapest of them all, there's no freakin' packaging, distribution, shelf space to occupy, retailers to haggle with! Why the $80 price tag?
Take Star Trek Online, for example. Before release, I couldn't find a 'Digital Deluxe' version for pre-order under $70. Why?! They upload the file to a server they already use, so it's not for bandwidth. For making the game? Fine, but why $70 a piece? Why not $30? Sure, after a few months, it dropped considerably, but only because of it's ratings and selling volume/subscription rate (or lack thereof).
My point is that the price of games today is not based on some outdated scheme of packaging and distribution, yet they'd have you believe that so they can continue to charge outrageous prices, that, if you actually look at it, just can't be justified...
=-Rigs-= |
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| 'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to hell, because that is exactly where we're going!' |
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