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21. Re: Path of Exile Open Beta This Month Jan 10, 2013, 15:38 Krizzen
The way I usually describe Path of Exile is a stark contrast to Diablo 3 in almost every way.

- Story is there if you want it, and it's not spoon fed or forced upon you
- Passive skill tree vs. Diablo 3's
- Gems are skills instead of simple stat boosts, and they can be linked with other skill gems to boost or modify the regular skill
- Dark atmosphere -- no ponies here!
- Dark dialog and style. Surely important characters won't die to butterfly magic in PoE
- Goldless economy. Even ID scrolls have value
- End game has variety via random maps that open portals to random dungeons. The maps can have modifiers like +20% item quality, or take constant chaos damage. Contrast this with Diablo 3's end game where you grind the exact same exact areas over and over without much randomization at all
- Crafting is meaningful though costly, and in my opinion, rightly so
- PVP is in
- Competitive and rewarding ladders with interesting game modes like cutthroat where you can PK anyone and take their items
- Ridiculously passionate developers who are ALWAYS in touch with the community. It's not uncommon for the lead developer to drop in and chat with players from time to time
- Lots and LOTS of viable builds. While there are always a few cookie cutter builds, there are just way too many viable options it's mindblowing. Definitely not spin2win like in Diablo 3
- Developers are very much against pay-to-win, but extra stash tabs are really cool =)
- Free vs. $60
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