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13. Re: Morning Consolidation Jan 10, 2013, 15:28 Raptor
 
The last series of consoles were also computers, only with gamepads and for the past "what feels like forever" they've been really, really slow computers holding back game development to a serious degree thanks to low performance.

They've been able to push a lot out of that old piece of s*it hardware, but the limit has been clear.

As already mentioned, maybe now we can get 64 bit gaming at last, don't need to cheat that much with scaling and have PC/console titles more compatible.

I hope that this would also eventually lead to developers spending some more effort on AI development (faster CPU's, more RAM) as I think AI has been the slowest evolving aspect of games. The enemies are still basic and the only challenge mode is increased HP, dead on aim or just massive respawning.
 
 
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