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9. Re: Morning Consolidation Jan 10, 2013, 14:59 Verno
killer_roach wrote on Jan 10, 2013, 14:28:
$60 games still seem to sell on the consoles, though, as the major titles seem to show. It's mostly the mobile space that's been shredded (a lot has been made about the high-profile collapse of the Vita, but even the 3DS is sucking a lot of wind with respect to expectations).

As far as the console price, Microsoft and Sony have still been trying to hold up the $300 line for a premium bundle on aging hardware - to the point where both are likely selling their systems at a profit anymore. $400-500 price points for launch hardware will likely be the norm (and I couldn't rule out $600 premium packages), but what will still drive initial adoption will be the launch lineups. If the games are there, people will jump in.

I didn't mean $60 games were unreasonable or didn't sell, just saying that a high asking price (continually rising with season passes and DLC) combined with a high price of entry might be a stumbling block given how many other expensive gadgets are competing for consumer wallets.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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