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13. Re: Aliens: Colonial Marines Trailer Jan 10, 2013, 10:56 Verno
Level design was arguably the one thing DNF did right, the levels were a lot bigger and some were more open than your average modern shooter. The humor fell flat for me, I'm not sure if that's because I've grown up and Duke hasn't or a genuine fault of their writing.  
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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