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22. Re: Deus Ex Design Documents Jan 9, 2013, 02:48 Jerykk
 
bhcompy wrote on Jan 7, 2013, 15:25:
Jerykk wrote on Jan 7, 2013, 01:37:
Also, the fixation on story is never a good thing. Conviction did that and we ended up with a much more linear and scripted game than before. Gameplay should dictate story, not vice versa.

It's a Clancy game. They've been awful since Red Storm was bought out.

No, Splinter Cell: Chaos Theory and Rainbow Six 3 were good. Things only started going downhill after that.
 
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