Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

32. Re: XCOM: Enemy Unknown Free Second Wave DLC Jan 8, 2013, 23:06 Creston
Yosemite Sam wrote on Jan 8, 2013, 21:09:
I personally tend to play a very defensive game early so I go straight for armor. Keeping your guys alive is key to getting promotions which can really turn the tide. More powerful weapons are nice for taking down the aliens but if they get that first shot off your dead guy with that laser gun is useless.

I think the far better way to play is so that aliens NEVER get that first shot off. Creep ahead and then when you activate a set of aliens, get into cover and overwatch/wait for them to either charge you, or, if they don't, flank them and take them out that way.

It's really rare that an alien gets a shot at me.

However, in order to be able to use that playstyle, you need accurate weapons that do tons of damage, so I always rush for lasers.

As for the aircraft, in Classic when the Big UFO hits, I need upgraded weapons, or I'm toast. I've sent four fucking interceptors after that asshole and they just can't take him down. :\

Avatar 15604
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo