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22. Re: On Standalone DayZ DelayZ Jan 8, 2013, 07:17 TheVocalMinority
Quboid wrote on Jan 7, 2013, 19:41:
DangerDog wrote on Jan 7, 2013, 18:56:
Quboid wrote on Jan 7, 2013, 18:17:
I got Arma2:CO in the Christmas sales - what is up with the mouse movement? There seems to be mouse deceleration, the faster I try to turn the slower my character turns.

I know it's not a twitch shooter but if this is for realism then it's seriously misguided. You can still turn unrealistically fast by cranking up the sensitivity.

It's hard to put my finger on it but mouse handling seems deeply flawed. Is this just me?

Have you tried turning "aiming deadzone" all the way down? options->game options>aiming deadzone

turns off the "float" feeling you might be talking about.

I've done that. I've also played with the sensitivity settings in game (which is very hard to set, as turning speed is inversely proportional to mouse speed) and turned my Windows mouse settings down from low acceleration to none.

The only cfg hack I've found is to set (something like) GPU Frames Ahead to 1, which I've done. I think it reduced lag, but it didn't eliminate it and didn't affect the deceleration issue.

I've got the same issue, but it hasn't stopped me from enjoying the game immensely. Would be interested in a config setting to get rid of it though.

One thing that makes life a lot easier is that you have the ability in Arma2 to look around without moving your gun (I've got it set to toggle on my "last page" mouse button) and when you do this the slow down effect disappears. Kind of makes sense really it is just a bit unintuitive for those of us who grew up with Quake and the like.
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