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18. Re: Morning Consolidation Jan 7, 2013, 19:37 Axis
Rollin I agree with your politics, but you are wrong about the Wii U's architecture power - the initial copy pasted articles talking about clock speeds are nub blog repeats. Plenty of articles out there that explain why they're so wrong.

Here's a snippet from frozenbyte (who also happen to be top notch devs):

Q: When asked about whether there were any difficulties in porting Trine 2 over to Wii U, despite it having a slower clock speed to the Xbox 360 and PS3, Frozenbyte said:

"“None whatsoever…The whole architecture is running very well and we were able to ramp the Trine 2 art to a higher degree than with the other consoles.” So for porting no issues at all and there is a nice base for future original development too. Maybe some were looking for a larger leap in terms of pure power, but in the end I believe most developers will be quite comfortable with the system.”"

There's nothing 'better' than 1080p at the moment and foreseeable future for consoles. You want hardware to be able to pull it off with lots of crap going on, but also pull off the physics, ai, and everything else. It does it much better than older consoles even in the early stage where devs havent figured out how to pull out all the stops. It will have no problem keeping up with the future consoles. And the controller tech is just plain killer, looking forward to more titles that use it well.

And the elephant in the room? 'Graphics' has plateaued, fact.

The majority of people who hate on the Wii U would regardless of what it brought to the table -- they're already sold on Halo 8 and COD 27 on their future Xbox 720 and PS4 and nothing will sway them.

Avatar 57462
Yours truly,

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